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Shadow Gangs
An upcoming 2D action platformer Beat 'em up for PC, Dreamcast, Linux and Mac.

Progress update

2/26/2017

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Picture
Picture
ZhuZhi boss fight nearly finished.

It's a different boss fight style, and will remind you of Street Fighter 2 because ZhuZhi is a melee only boss.

I am not going to release a video of it, I think revealing 3 bosses is enough.
The remaining ones is for the players to discover.

The last boss, the Shadow Lord is getting done now and he is worthy of his title!
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Daddy (boss 2) video

2/19/2017

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We started the art side of the Shadow Lord, Shadow Gangs's last boss.

Above is Daddy video, the second boss of Shadow Gangs (France).
This boss combat has 2 phases.

About the new music of Shadow Gangs, I listened to 6 new music tracks, they are still in progress but the quality is fantastic.

I'll post them once they are finished.
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Shadow Lord

2/12/2017

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Picture
Above is one of the attacks of Daddy robot.
AI for daddy robot is nearly finished, and I will be starting Jean the driver AI starting monday.

There is also a great news, and a new milestone for Shadow Gangs, the last and final boss, the Shadow Lord is started!

Also some new info on the bonus stage, and levels. there will be a new character the ninja thief, who's mission is steal bonus items in levels and in the bonus stage.

Stay tuned! 
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Boss 2 progress update

2/9/2017

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Boss 2 "Daddy" AI is on going.

It will be a spectacular boss fight, maybe the best yet for Shadow Gangs.
One thing that starts to emerge is that each boss is having it's own tactics and each boss fight is unique.

Not just in how the bosses behave, but also in how they get hit.

I spent some time getting Daddy rockets working properly, I couldn't tolerate seeing a little choppiness which happened when the rocket changed orientation. It's now super smooth.

Shadow Gangs will not tolerate any compromises! :)

I hope to have Daddy video ready by the end of this month, hopefully.

After I'll be starting on ZhuZhi, which is getting it's art finished. ZhuZhi ended up having a lot of frames, because of it's melee exclusive combat and has a lot of moves.

After ZhuZhi, we'll be doing the final boss. Which will not be revealed even if i wish to.
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