• News
  • About
  • Enemies
  • Bosses
  • Gallery
  • Downloads
  • Forum
Shadow Gangs
An upcoming 2D action platformer Beat 'em up for PC, Dreamcast, Linux and Mac.

Mission 1 Boss

11/29/2016

0 Comments

 
Picture
Picture
Above is Shadow Gangs mission 1 boss (New York), laser firing, and other special attacks will be part of his inventory.

Work also started on the Flying cyborg ninja AI, and they are awesome.

There will be a lot of hidden secrets in Shadow Gangs, the way you kill enemies might give you some special boots etc...

I would love to show a work in progress video of Freddy (mission 4 boss) battle, or even an image, but would prefer to wait a little, to ensure the best quality possible of this preview.
0 Comments

Progress update

11/23/2016

0 Comments

 
Picture
Picture
Freddy boss fight is shaping up to be a memorable one.
I wanted to take my time on it, and be completely satisfied with the fight before moving to other game areas.

I will post some pictures of the boss fight very soon, and a video after.

Syncop the musician is working on more music and will post his progress when I get them.

Stay tuned!
0 Comments

Progress update

11/12/2016

0 Comments

 
Picture
Above the first ninja women, there will be more female enemies.
She's a ninja, so very dangerous. She'll also be able to change planes.

She will use fans as projectile and shield, and they will also pose a ground hazard.

Boss AI programming is ongoing, I wanted to give the best possible result for weapon movements, and there will be a nice pattern that will remind you of the first Shinobi boss 1 weapon movement.
I figured out how Ken'oh fireball moved in the arcade version, no other conversion had the great movement it had.

I watched videos of the boss battle of Ken oh for all Shinobi ports I think, and no one had the great movement that the arcade version. The worst of the worsts was the PC version.

Mission 4 boss battle will have that great fireball movements again, I think even better this time.

Stay tuned!
0 Comments

Progress update

11/7/2016

0 Comments

 
Picture
Boss battle boss AI nearly finished.
Weapons used in the battle also mostly done, but I want to spend more time perfecting their behaviour.
I want the game to have a noticeable quality in how it looks and animate, even for small details like weapon move paths.

Level1 is also underway, it will be part of the full version, not the next final Kickstarter demo.
0 Comments

    Your browser does not support the audio element

    Shadow Gangs

    Video
    Steam Greenlight

    Archives

    July 2018
    June 2018
    May 2018
    April 2018
    March 2018
    February 2018
    January 2018
    December 2017
    November 2017
    October 2017
    September 2017
    August 2017
    July 2017
    June 2017
    May 2017
    April 2017
    March 2017
    February 2017
    January 2017
    December 2016
    November 2016
    October 2016
    September 2016
    August 2016
    July 2016
    June 2016
    May 2016
    April 2016
    March 2016
    February 2016
    January 2016
    December 2015
    November 2015
    October 2015
    September 2015

    Categories

    All

    RSS Feed