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Shadow Gangs
An upcoming 2D action platformer Beat 'em up for PC, Dreamcast, Linux and Mac.

New progress update

7/31/2017

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The main character being the most important character in the game, he'll get extra care, extra anim frames (Like the idle anim above) etc...

I also received a fantastic new music track, different in style than the previous ones. I will not publish this one and leave it for the players to hear in the game.
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Progress update

7/25/2017

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Above is the new Dan fighter look in colours.
​The old Dan look is no more.

This is part of the characters fix phase, which sees Dan fighter complete redraw, much more anim frames, idle animations etc...

Another progress is about the Shader effects, some great effects will be present on the PC version, and will make the graphics looks better. The bloom effect is especially great is some places.

I also received a new music, which sound again great.

This will be the 2d action game you were waiting for!
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New Dan fighter look

7/16/2017

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Above is the new look for Dan fighter.

As we started the fix phase, Dan fighter will be completely redesigned.

There are a lot of reasons to this, most of the criticism of Shadow Gangs was on how Dan looks as a fighter.
And also, I was never at peace with how he looked.

I am happy with how all the characters look, but Dan wasn't to my satisfaction.
I hope you like the new and final design. He will be the only character that will undergo complete redrawing.

Stay tuned!
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New progress update

7/8/2017

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Now that we nearly finished the enemies and bosses of Shadow Gangs, I have put two new sections in the website with the full list of enemies , and bosses.

Music is without doubt will be one the great things about Shadow Gangs, thanks to our remarkable musician, I received a new level music and it sounds fantastic. You can here it here on Youtube, and also on the downloads section.

Now that all the characters are mainly done, we'll start next week the character fixes, which will include a big revamp to Dan in both forms.

I also started experimenting with shaders, and the PC version of Shadow Gangs will benefit from them for special effects.
(explosions, glow, blur, distortions, and more).

I am impatiently waiting for the next big phase, which will come after the characters fixes, the levels themselves, which will be all redrawn.
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Progress update

7/2/2017

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Above is the coloured version of the hostage guardian, clown bouncer and lizard.
With these the Shadow Gangs characters are finished, and we'll start the character fixes and then the levels which I am eagerly waiting for their start.

Hopefully starting the levels this November.

The game will have shaders for some special effects in the PC version. I already added some distortion effects and more to come.

A new music is on the way, it sounds really great.


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