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Shadow Gangs
An upcoming 2D action platformer Beat 'em up for PC, Dreamcast, Linux and Mac.

Last Shadow Gangs characters

6/25/2017

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Clown bouncer, lizard (that is summoned buy the Lizardman), and hostage guardian.

These are the last Shadow Gangs characters.

After finishing them, we'll start character fixes, and then the levels.
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New progress update

6/17/2017

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Above is the coloured black suit man.
It's a last mission enemy, can fire while jumping and the only ranged attacker with rapid fire.

The characters phase of Shadow Gangs is drawing to a close (what is left is the clown bouncer).
We'll have character fixes next, with a new look for Dan in both forms. Still same general look but with lots of fixes.

I have been doing Spiderman AI and hopefully will be done next week.

About music, a new great track is underway. I listened to a sample and it sounds fantastic!

​Stay tuned!
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Progress update

6/8/2017

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Above is the black suit man, one of the later stages enemies.

Spiderman art is finished, and Lizardman is getting it's art done now.

Spider (clawed ninja) AI is done now, and I started doing Kendoman one.

I am very happy with the progress, and finally soon all the characters will be done.

I am also very happy about the number of enemies we have in Shadow Gangs, more than what was in it's arcade games it takes inspiration from.

Stay tuned!
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Lizardman

6/1/2017

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Above is the Lizardman, the first non human character in Shadow Gangs.

Both Spiderman and the Lizardman are getting their art done now.

After the Lizardman, there will be 3 more characters left:
- Hostage guard
- Black suit man
- Clown bouncer

And that will be all.
When these are finished, we'll be fixing all sprites., including big fixes to Dan in both forms, and then start the levels art.

Now that the Dreamcast version is assured, I resumed characters AI work and doing Spider (clawed ninja) now.
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